Saturday, March 24, 2012

Davey and Goliath

So after yesterday's SuperBook, more on kids shows. Another one that I see popping up in literature every now and then is Davey and Goliath. This is somewhat fascinating. If SuperBook seemed to still match the standards of its genre, this does not seem to be the case with Davey and Goliath. It's somehow very stiff. First of all in a technical sense. The stop-motion animation isn't smooth. It's crude and uneasy. Perhaps this is inherent to clay-animation itself, but even so, this just looks and feels clumsy. I wouldn't say heartless because it seems the people did actually care about what they were doing, they just didn't really know how to do it. It looks amateurish. This shows even more in the stories though. I've watched a few episodes now and... there isn't really a story. Just some morals in sequence that are so big you sort of gasp for air every time they punch you in the stomach with one. No plot or script or nothing - and a gruelingly slow tempo to add. No suspense either. Which brings me to another striking feature: where is evil in this world? The most evil things seem to get are only a suspension of good, after which a quick restoration of good follows to underline that ultimately all is fine and dandy in this here lovely God's creation. Postman Pat, although twenty years younger still the secular series that Davey and Goliath remind me of primarily, also doesn't have evil, but somehow it's different. In the lovely sweet universe of Postman Pat the creators seem to have consciously suspended evil although they damn well know it's out there in the real world. In the case of Davey and Goliath the creators seem to want to illustrate that evil doesn't really exist, giving it a feverish quality because they don't seem to convince even themselves of this fact. With Postman Pat it's a game, with Davey and Goliath it's dead earnest.

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